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Bloodstained ◅ Ritual of the Night ▻ Update 1.02 – Patch Notes

Hinweis: Dies sind nicht die Performance Patch Notes für die Nintendo Switch Version!
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Bug Fixes

Fixed instances where Bloodless would not heal while using Blood Steal offscreen.

Fixed shards that had memory leaks

Fixed the physics bug on hair while using some accessories

Fixed the crash after interacting with a bookcase

Fixed items getting stuck on walls

Fixed repeating SFX during Beal encounter

Fixed instances where sliding into water would cause the player to get stuck

Familiar Changes:

Familiar upgrade via Grade was nerfed

Increased strength based on level

Dullhammerhead has been nerfed

Shard Adjustments (Decreased Power):

Riga Stroaema
OLD ATK 28

NEW ATK 24

Craftwork
OLD ATK 15

NEW ATK 10

Change Bunny
OLD ATK 30

NEW ATK 25

Flame Cannon
OLD ATK 18

NEW ATK 16

Straight Arrow
OLD ATK 18

NEW ATK 16

Chase Arrow
OLD ATK 16

NEW ATK 14

Heretical Grinder
OLD ATK 19

NEW ATK 15

Circle Ripper
OLD ATK 36

NEW ATK 32

Shooting Dagger
OLD ATK 24

NEW ATK 20

Riga Dohin
OLD ATK 40

NEW ATK 35

Welcome Company
OLD ATK 18
Spawns 5

NEW ATK 12
Spawns 3

Directed Shield
OLD MP 30/sec

NEW MP 50/sec

Weapon Adjustments (Decreased Power):

Flying Edge
OLD ATK 18

NEW ATK 16

Rhava Bural
OLD ATK 14

NEW ATK 12

Rhava Velar
OLD ATK 16

NEW ATK 14

Weapon Techniques (Increased Power):

Surprise Gift

Force Blast

Lasting Wound

Flashing Air Kick

Crimson Storm

Sansetsuzan

Crafting

Changed crafting materials for Flame Cannon

Enemy HP Increases

Dullahammer Head

Malediction

Boss Adjustments

Orobas

Valefor

Gremory

Drop Adjustments

Increased the drop rate of “Monster Fur” from Simians

Credits

Text corrections

Misc.

Valefor’s max HP heal is capped at 9999

Adjusted quest jingle volume

Adjusted lighting on GDN013 well (difficult to see that players can go through).

Map

Map feature improvements

Quelle: Bloodstained Forum